Universome (Mobile UX Design Project)
I was tasked with designing a serious game, I decided to create an educational science game for high school chemistry. The game was designed so that players could quickly get the hang of manipulating particles to create different atoms. The player will complete real-world puzzles through edited objects on the atomic level. Additionally, the player can experiment around in the Sandbox/Lab and discover/learn about new atoms. The overall aim is for the player to have some fun and learn something while doing it.
You can watch a breakdown of my design in the video below, but feel free to watch my rather energetic commercial/advert I made for the game, also below. I'm the one with the bread.