top of page

Universome - Education Game

For this university assignment, I used Unity to create a working prototype for an educational mobile game called Universome, aimed at high school chemistry students. I pitched the project at university level and went on to win an internal award for Best Business Plan and Game Design Project for that assignment. Following the pitch, I incorporated feedback from staff and peers to refine and innovate on the concept, iterating on the prototype to improve both gameplay and educational value.

The game is designed to help players quickly learn how to manipulate particles to create different atoms. Players solve real-world-inspired puzzles by interacting with objects at the atomic level, while the Sandbox/Lab mode allows for free experimentation and the discovery of new atoms. The aim is to deliver a fun and engaging experience that also supports learning.

You can watch a gameplay demo in the video below.

Gameplay Demo Video

HUD Layout.png
  • LinkedIn
  • Youtube
bottom of page